About This GameAn RPG By Kyle Ballentine. Do You Accept Death? Or Do You Fear It?An old-school RPG made to question your acceptance of mortality.A unique RPG where instead of becoming stronger, you get weaker as you go along. Demitri is a hero who already completed his journey. He is already powerful, so combat is complex and strategic from the start! But no one can live forever, and everyone’s story must come to an end. The theme revolves around death and acceptance. Written by a therapist, the story is made help you think about what you cannot control. Age, death, loss... these are all things we must accept in our lives. For those just looking to experience the story, there are 2 distinct modes. Key Features
•"Adventure Mode" (3-5 hours), which removes the element of combat and strategy, but leaves the story, puzzles, and exploration to enjoy!
Developer Profile:I am a therapist in Santa Ana, California. I currently live with my wife, two cats, and one dog. This is my first game, To Ash. I’m a life-long gamer, (growing up with two brothers, we played a ton of different games) and an RPG lover. I worked on this by myself, but had input from testers, family, and had some original art made by Jala Prendes. So you know where some of my influences come from, some of my favorite games are; Castlevania, Mario RPG, Panzer Dragoon Saga, Smash Bros., ‘Tales of’ games, Zelda, and Albert Odyssey. d859598525
English
You will learn to dread the phrase "Demitri weakens.". Like the main character, Demitri, I willed<\/i> myself to finish<\/span><\/span>. This game was a journey<\/i>: much like life, I suppose, it started out fairly interesting and then became progressively more tedious, difficult, and even punishing. But what started as a simple resolution to not let yet another game in my library go unfinished transformed into grim determination: to push Demitri, this proud old man terrified of failure, onward.
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